WorldGenerator

Custom generator for worlds.

Constructor

new WorldGenerator(seed)

Create a new world generator.
Parameters:
NameTypeDefaultDescription
seednumber1Seed to use for generation

Methods

get(chunk, x, y, scale) → {ChunkUnit}

Generate and get a chunk unit at a specific position.
Parameters:
NameTypeDescription
chunkChunk
xnumberPosition along x-axis
ynumberPosition along y-axis
scalenumberScaling for generation
Returns:
Chunk unit that was generated
Type: 
ChunkUnit

getVal(x, y, scale) → {number}

Get the height value at a specified position.
Parameters:
NameTypeDescription
xnumberPosition along x-axis
ynumberPosition along y-axis
scalenumberScaling for generation
Returns:
Height value
Type: 
number