Constructor
new WorldGenerator(seed)
Create a new world generator.
Parameters:
| Name | Type | Default | Description | 
|---|---|---|---|
| seed | number | 1 | Seed to use for generation | 
Methods
get(chunk, x, y, scale) → {ChunkUnit}
Generate and get a chunk unit at a specific position.
Parameters:
| Name | Type | Description | 
|---|---|---|
| chunk | Chunk | |
| x | number | Position along x-axis | 
| y | number | Position along y-axis | 
| scale | number | Scaling for generation | 
Returns:
Chunk unit that was generated
- Type:
- ChunkUnit
getVal(x, y, scale) → {number}
Get the height value at a specified position.
Parameters:
| Name | Type | Description | 
|---|---|---|
| x | number | Position along x-axis | 
| y | number | Position along y-axis | 
| scale | number | Scaling for generation | 
Returns:
Height value
- Type:
- number