Constructor
new WorldGenerator(seed)
Create a new world generator.
Parameters:
Name | Type | Default | Description |
---|---|---|---|
seed | number | 1 | Seed to use for generation |
Methods
get(chunk, x, y, scale) → {ChunkUnit}
Generate and get a chunk unit at a specific position.
Parameters:
Name | Type | Description |
---|---|---|
chunk | Chunk | |
x | number | Position along x-axis |
y | number | Position along y-axis |
scale | number | Scaling for generation |
Returns:
Chunk unit that was generated
- Type:
- ChunkUnit
getVal(x, y, scale) → {number}
Get the height value at a specified position.
Parameters:
Name | Type | Description |
---|---|---|
x | number | Position along x-axis |
y | number | Position along y-axis |
scale | number | Scaling for generation |
Returns:
Height value
- Type:
- number