game_actor_component_actor_component.js
/**
* @module ActorComponent
* @fileoverview Contains ActorComponent class.
*/
/**
* @class
* @abstract
* Base component for adding additional functionality to actors.
*/
class ActorComponent {
/**
* Create a new actor component.
* @constructor
*/
constructor() {
this.actor = null;
}
/**
* Initialize the component.
*/
init() {}
/**
* Handle the deletion of the component.
*/
destructor() {}
/**
* Update the component.
* @param {number} elapsed Time since last update cycle in seconds
*/
update(elapsed) {}
/**
* Draw the component.
* @param {CanvasRenderingContext2D} ctx Canvas context to draw on
*/
draw(ctx) {}
/**
* Draw debugging info for the component.
* @param {CanvasRenderingContext2D} ctx Canvas context to draw on
*/
drawDebug(ctx) {}
}
export default ActorComponent;